![]() I think NiGHTS especially demoed poorly because I always remember playing it and having no idea what was going on because you always ended up being the kids running around on this awkward looking world that controlled really poorly. I was also never impressed with the Sega Saturn Demos. The dreamcast demo kiosk just made me realize I didn't need a dreamcast at the time. ![]() You can just run around outside a castle? And jump into a moat and swim if you want? And go inside?Īfter N64 I don't remember any other major kiosk demos except the Metroid Prime one. Trying to explain it to people in grade school it seemed impossible. While playing it I literally had no idea what to expect or how to handle this change in gameplay. No other game felt as free and as effortless to explore in as this one. Anyone who played games and experienced this demo for the first time before release will tell you what an experience it was. They had probably 6 TVs set up with N64 demo units running Super Mario 64. Next one was that we just happened to be going to a toys R us which was unusual because we lived about 45 minutes from the nearest one.
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